Playtest May 19, 2026 - “Killing My Darlings”
- Anna Smith
- 1 hour ago
- 1 min read
Town Brewing Co. — Charlotte, NC
Tuesday evening, 7:00pm
GridCore was playtested with a new table, including three first-time GridCore players: Timothy, Abraham, and Taylor.

What started as a normal session quickly turned into a live simplification experiment.
I think the unlock for me to feel at peace and go with what the table was feeling was hearing Taylor say:
“I would buy this game.”
That created enough safety for me to seriously explore a different direction.
So we began removing systems from the table:
the board
the magnets
the dice and movement layer
What remained still needs more testing, but:
The scenarios still worked.
The discussions still worked.
Jury Mode still worked.
The new filing/open structure still worked.
The biggest shift:
players first chose instinctively what they would genuinely do — then interpreted afterward what value drove the choice.
That creates a different feeling at the table:
more immediate, more social, less filtered.
But the biggest surprise was personal.
I was ok with the simplification. I actually wanted it.
The onboarding experience had started feeling confusing. Hearing Taylor immediately recognize the core loop - and suggest stripping the game closer to that center - gave me the confidence I didn’t know I needed to make these changes.



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